Blackball Games presents the SS-Vampire:
Additionally they offer a free set of campaign rules:
We had a chance to get some more testing in for the second edition rules as well as a special campaign for the Kickstarter. Here are some more of the new rules we've been working on:
Weapons with a high rate of fire can now be 'walked' to multiple targets. Doing so 'costs' one shot per additional target, which must be within 2" of the original. This makes MG42's and PPSh's even more dangerous.
The SS occultists are no longer required to have two unlocking units.
Non-vehicle models no longer have a facing and are considered to have 360-degree fields of vision.
We've put together a special Operation:Kickstart campaign for this project! For those of you with the first edition rules, this is a chance to play a new story-based campaign to get you primed for the release of the second edition. For those of you without the current rules, take a look at this campaign as an example of the kind of games that make up an AE-WWII campaign. Let us know what you think and how your games go!
Link: Campaign on Kickstarter
Link: Blackball Games
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