The Book of Battles is divided into 4 chapters, each with a different approach. Some chapters introduce new special rules, covering specific situations, terrain elements or components such as rivers, objective markers, reinforcements, etc. All are based on a new victory point system, divided into three parts: massacre points, survival points and conquest points. Generally, each scenario uses only one of these systems, but at least one scenario in the book combines them all.Link: Announcement on Kickstarter
Link: Studio Tomahawk
No comments:
Post a Comment
We won't tolerate any insults, advertisement or price discussions. Keep it civilized and nice.