Zenit Miniatures announced that the second edition of Nemesis will be available on November25th:
Link: Zenit Miniatures
We have been working for a long time in this renovation because it affects almost every aspect of the game, from its rule to the models, but taking care not moving away from the special aesthetics and setting of this universe. So let us tell you about some of the major changes included in this new edition:
- Miniatures: although we keep the current catalog of models, they will now made of metal, but some parts which will occasionally be made of high quality resin, and our catalog will increase in numerous references. In Nemesis 2.0 we have increased the number of units and characters in each army, even a brand new army is included, the Exiled, a mixture of free men and Orphans which have been expelled from the Great Magical Forest, an errand brotherhood linked by a common purpose.
We have also created a new type of creature, Juggers, huge beings and constructions able to tip the battle with its sole presence, terrifying avatars of war which will take your gaming experience to a higher level.
Apart of our usual sculptors, we have invested a great deal of our resources in the possibility of counting on the work of new, well-known sculptors such as Juan Díaz or Diego Iglesias, sculptors who grant the quality required to surpass ourselves with new and spectacular miniatures.
- Rules: Nemesis 2.0 is not just a new edition, it is a reinterpretation of our own game, we have worked hard to make of it a more dynamic and attractive game with additions so important as the real line of sight, which will help you speed up the game, focusing in what really matters: enjoying the game without to many complications. However, we have not just focused in the game rules, but we have also revised the miniatures' profiles, magic, combat, special skills... it has all been revised to get more compact and attractive rules.
As far as the Rule Book is concerned, we have also worked on it, with a clearer presentation and with plenty of examples and images which will help you both understand the rules and know more about the different races in the world of Miter. With this we want to help the player to feel more identified with his or her army, including a number of stories and backgrounds to describe different aspects of each race's life, organization and battling. It will be a quite longer book than the previous one, with more illustrations, more rules, more scenarios and battle modes, richer and better presented, a book which gives the player not only the game rules, but also a way of entering our world, of walking through Miter guided by the Hunter, a character who will take us throughout this world by means of his stories and who will help us understand the reasons why each race fights. A new starter box called Taleb's Defense is ready, a starter kit with a rule book and two armies, Kingdom of God and Thousand Faces Cult, with plenty of new and incredible miniatures perfect to be played right away or to start one of those armies.
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