Friday, October 12, 2012

Paymaster Games - Going Native: Warpath Kickstarter

Paymaster Games started a Kickstarter campaign for Going Native: Warpath:


Paymaster Games first game, Going Native: Warpath is set for release in the summer of 2013 and we are currently raising funds and selling preorders on Kickstarter. Going Native: Warpath focuses on the native cultures of the Americas and the Pacific and their mythology. We are taking a completely new approach to natives then other games; our game is set in a time before the Europeans arrived in America or the Pacific. Instead of large armies with several models that most historical games require that you make to, Going Native: Warpath takes different approach. Instead of large armies, GN:W forces are smaller and faster groups that resemble realistic War Parties that were formed when it was time to go to war.
We also approached Native American myths and legends as well. Unlike the myths of Europe and Asia, the legendary creatures of the Americas are largely unknown to the average gamer or hobbyist. One of the goals of Going Native: Warpath was to bring these amazing and bizarre creatures to the table top for the first time. Your armies, referred to as War Parties in this game, would not only be able to field the better known American creatures like Feathered Serpents, Sasquatch, or the Thunderbird, but they would also get the opportunity to use fiery Cherufe, the powerful Piasa, or the seductive Deer Woman as well. 
Going Native: Warpath is a Native American themed table top strategy wargame that explores the real life cultures of the Americas and the Pacific. Instead of having massive armies, Going Native:Warpath follows the realistic war party dynamic that was employed by the native peoples of the Americas and the Pacific. This means the models needed for a battle number rarely more than 100 and, in most cases, less than 50 per player, depending on the size of game you'd like to play. Going Native: Warpath is easy to learn and once you are familiar with the basic rules the game moves quickly. The average game time can range from 30 to 40 minute for a small game and up to a hour or more for games using larger party sizes.

Link: Campaign on Kickstarter
Link: Paymaster Games 

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