I have found a program called Silo, which combines the modeling tools of Maya/Rhino/3ds Max/Softimage with the Sculpting tools of Mudbox. It is very inexpensive, and beginning to be noticed as a bare-bones entry-level app.
It is great for producing 3D prints, as well (it has some tools specifically for such, like Rhino).
I am working on my own Sci-Fi stuff (mostly vehicles) inspired by a combination of different anime (Mostly Ghost in the Shell: SAC).
Hello, those aren't mine, I am just talking about them. They have been sculpted by Chris Gotcher, just follow the links to learn more about his project.
BEAUTIFUL!
ReplyDeleteWhat did you use to Sculpt or Model? ZBrush?
I have found a program called Silo, which combines the modeling tools of Maya/Rhino/3ds Max/Softimage with the Sculpting tools of Mudbox. It is very inexpensive, and beginning to be noticed as a bare-bones entry-level app.
It is great for producing 3D prints, as well (it has some tools specifically for such, like Rhino).
I am working on my own Sci-Fi stuff (mostly vehicles) inspired by a combination of different anime (Mostly Ghost in the Shell: SAC).
Hello, those aren't mine, I am just talking about them. They have been sculpted by Chris Gotcher, just follow the links to learn more about his project.
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