Collision is a 32mm true-scale skirmish game for two or more players. Every player takes charge of a gang of about 5 to 10 resin models.Link: Campaign on Kickstarter
Players use Activation Points (AP) in a system of alternating model activation. What makes Collision unique is that players use AP to determine who snatches up the first turn. But AP is also used for the activation of a player’s models. By spending AP the players can activate a model multiple times, each activation at the cost of more AP. To be victorious players must take risks and use their AP wisely.
With Collision players use a simple card system, instead of dice, to determine whether the model’s actions are successful. Players may play cards from their hand to replace a drawn card.
Cards are limited per round, so players have the constant dilemma of playing a card or holding it back for the opportune moment. Players with a good pokerface may even be able to use their poor cards to bluff their opponents into spending valuable cards.
Link: Code Orange Games
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